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Game Systems Designer (Console)
Diablo III
Office: Irvine, California, United States
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Blizzard Entertainment is looking for a talented and experienced console game systems designer to join our crusade in developing top-quality console games. This person will oversee console game design including controller, UI, combat systems, and play balance design. The ideal candidate has proven console experience in at least one of the following areas: AI, Combat, or Game Systems, in addition to, outstanding people-skills, and a longstanding passion for playing video games of multiple genres and platforms.
Responsibilities
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Design, implement, and maintain video game systems in support of the project’s goals.
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Tune, and polish controls, combat pacing, powers, and monster encounters to ensure an outstanding moment-to-moment gameplay experience.
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Identify issues, and offer solutions related to gameplay and play balance.
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Work closely with game designers, programmers, and artists to ensure a great player experience.
Requirements
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A minimum of 2 years' game design experience on a shipped console product
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Formal understanding of video game design concepts, and their practical application
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Experience with at least one of the following areas: AI, Combat, or Navigation gameplay design
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A keen understanding of controller schemes and action mechanics
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Excellent written and verbal communications skills
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Absolute passion for playing and making console video games
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Excel in a team environment
Pluses
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Bachelor's degree or equivalent experience
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Familiarity with Diablo and other Blizzard Entertainment products
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Familiarity with scripting languages, or technical skills related to video game development
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Live and breathe console video games, and role playing video games (RPGs)
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
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